Its lookin better and better everytime I see it. Although, I could have sworn the zero shift binders(the wings) hovered around Anubis' back and didn't have any mechanical arms or anything attaching it. Oh well, Its either Kaiyodo does that or they'd have to do the binders on a separate stand with tons and tons of clear parts for display. Either way, my pre-ordering clicking finger's gettin real itchy. I can't wait for the pre-orders to open up. I may end up ordering 2!
Showing posts with label ZOE. Show all posts
Showing posts with label ZOE. Show all posts
Sunday, August 14, 2011
New Zone of the Enders Anubis Revoltech pics!!!
Posted by
Projecteae
at
12:57 AM
Labels:
2nd runner,
Anubis,
Mech,
mecha,
orbital frame,
pics,
revoltech,
ZOE,
Zone of the Enders
Sunday, July 17, 2011
Revoltech Jehuty Review
Posted by
Projecteae
at
2:54 AM
A wayy overdo review, but here it is finally- the review for kaiyodo's Yamaguchi Revoltech series, No. 103 Jehuty from the Zone of the Enders game series. I wanted to wait til my custom effect part for Jehuty's Burst attack was finished, but progress is moving at snail speed right now. I'll just have to do a separate update video and post about it when its completed. With that out of the way, lets get to it!

Jehuty is no. 103 in the yamaguchi line for Kaiyodo's Revoltech line, ratchet-jointed figures known for being able to be posed in very dynamic poses and hold said poses for almost an indefinite amount of time. Every aspect from the sculpt, the joint placement, to utilized toy technology shows that jehuty is definitely a later generation revoltech and how after more than 100 figures, Kaiyodo is improving more and more with each and every figure. Though, this figure is by no means a perfect figure, it still has some very noteworthy positive marks going for it.

Early revoltech figures were known to have some great details for their size, but some inconsistency in the quality of certain sculpted areas were questionable. There was also some revoltech owners who spoke of some figures having symmetry problems. While there will always be some QC issues with some things, one thing can be said about Jehuty and this figure- Its a very detailed mech design and this figure does a pretty awesome job recreating that design and feel with all the details placed on it. From the proportions to the hard sculpted metatron "veins", one can't really complain about the look of this figure.

Like previous revoltech releases and even figma releases, you can expect extra hands for numerous posing options. The sets of hands include: a pair of directional pointing hands(right side), a pair of closed fists(middle), a pair of calm relaxed opened hands(left), and one special hand used to simulate a grab function from the game used on everything from environmental objects to enemies. All to be thrown, swung like a weapon, or used like a shield(top right).

Also included with the accessories are a pair of swap-able landing stabilizers for the legs when jehuty is planted a surface and not in flight mode(bottom right), one active melee mode for the blade weapon(middle right), one active long range mode for the blade weapon(middle left), a pair of energy wings used to simulate flight thrust(left).

It doesn't end there with the accessories, there's more! There's also a pair of double jointed elbow joints for more range in the arms as well as extending the arms for those really cool "hack n' slash" style poses( bottom right), a revol-container to store accessories or the ones that can fit at least(middle), a slash effect part/barrier effect part(left of revol-container), one enemy radar ring(top), a standard base with a revoltech joint(top right), and adapter pieces to give height when using the base as well as using the radar ring(top left).

Though not as weapon heavy on the accessories as the getter robo revoltechs or other releases, jehuty certainly comes with a plethora of accessories to recreate many poses.

Instead of showcasing every boring angle and each and every range of all of Jehuty's articulation, I've decided to show a pose that uses all of its joints as well as other poses to show how articulate this figure can be or how great it can look.

Here's another angle of this awkward weird looking pose. Almost all of Jehuty's joints consist of revoltech joints except a few areas which have swivel peg joints. This is a pretty notable shift from how some of the earliest revoltech releases saw only some revoltech joints with lots of doll cut style swivels.

Here's Jehuty in flight mode wieiding its extended blade in melee mode and using its grabbing hand. Normally, the wrists have very small revoltech joints in them(possibly the smallest revoltech joints ever. I've yet to see this joints sold seperately like some of the bigger sized joints), but the grabbing hand has a static peg for stability instead. Well thought, Kaiyodo.

Here's another angle. Fun fact- the revol-container is painted the same color as the many metal crates/plates featured in the game that is used by the grab function.

And here we see Jehuty displayed with the radar ring. Its attached via a special adapter piece used between the stand and the Jehuty figure itself. It has a very nice aesthetic to it to recreate moments in the game. However, that's where my praise for its functionality ends. Due to space restrictions, posing with the radar ring can be a chore or at least requires some serious patience. The more extravagant the pose with it, the more you'll have to adjust everything to get it all to look just right.By itself, the radar ring only looks cool, but gets in the way for playability and easy posing. That's not to say that it doesn't have other uses...

When combined with the effect part and certain poses, Jehuty can now be shown with a cool energy slash effect part.

Or when posed in other ways and other angles, Jehuty can now be shown utilizing its barrier shield.
Or can be launching points for the projectile looking "options" normally placed on jehuty's hips. These "options" are used for all forms of offensive manner in the game so this is another nice aesthetic touch for the ring. Personally, I would've preferred a larger ring since the game does feature the radar ring in different sizes. This would allow easier posing options as well as keep all the other uses for the ring as well.
This is more of a positive mark for revoltechs in general, but Jehuty benefits from this as well. More revoltechs, more accessories. Many, which can be interchanged or added on.
Overall, this revoltech release for Jehuty isn't a bad one, just not perfect. Its very attractive,has great sculpt, nice paint apps, incredibly articulated, and has lots of accessories. However, the accessories make this figure feel less like something to play with and more like just a display piece(a nice one though,heh). Which is a shame, because it just screams to be played with. With that all said, its another good revoltech release from Kaiyodo to some & an answered prayer to Zoe fans who've been wanting more Zoe merchandise(myself included ^^;)

As an additional closing note, this is what I have so far for the custom burst attack effect part I've been working on so far. I'm still working on the internal sculpt and the paint work.
Thursday, July 7, 2011
Progression is progressive.
Posted by
Projecteae
at
1:58 PM
So despite the incredibly hot and humid weather, I really really really wanted to work on the resin kit and the next step was to start painting-SO IMPATIENT. While the parts did gets painted, the environment was killer on the spray cans; that and I was crazy intent on being as careful as i could be since I really didn't want any hiccups to go fix , which meant spray strokes.Lots of short spray strokes that probably didn't really paint as much as it made a mist onto the parts. It worked, but the killer part would be the environment meant I wasted more paint and more cans than I would've liked-BOO. That's what I get for being impatient.
I ended up using metallic black on the parts needing black instead of matte black, but I'm fairly pleased with the results so far. Of the two colors, the matte white gave so much more hell than the metallic black. White paint is already(or can be) really hard to paint with due to the properties and consistences most white paint have.(thats why when there are awful paintful apps on a toy that should have lots of white detail, bad white paint is sometimes one of the culprits,coughs*hasbro,coughs*marvel 3.75in figures,coughs*) I ended up using both cans completely,but the metallic black at least finished its job completely. Based on the work done with the matte white, I'm gonna need 1 or 2 more cans of matte white.LAME SAUCE.
So far, so good. Everything is looking smooth and painting is on tracks. No hiccups.yet.
These parts are going to need more matte white,ugh. White paint is such a pain!!!
ah, but at least metallic black never seems to give me problems. It usually always works great. One of my favorite paints to use ^^;
In other hobby work, I've been working on a custom effect part for my revoltech Jehuty figure. Namely, the burst attack.(I'd love a vector cannon, but that might require more work than I'd like right now) I've been recording most of the work on my youtube vids. If you'd like to catch any progress more upclose, check out the progress here. It shows the beginning, the ideas, and the change ups.so far.
Originally, I thought about using foil as a means to give more of a shiny gem-like effect to the burst ball. Didn't turn out like I'd like it to though...

Here's a test shot of the goal in mind. Yup, foil isn't workin for me like I'd hope. Time to try something else.

Here's another test shot of the goal in mind, though this is just a hollowed burst. Little plain, isn't it?
Sunday, June 26, 2011
Other hobby progress
Posted by
Projecteae
at
5:28 AM
Aside from my tekkaman resin kit work, I've been trying to juggle more kits at once. I figured this would allow me to accomplish more in a short time since I'm trying to knock some kits outta that mountain I call my backlog. Plus, I could really use the space as I still have plenty of new things coming in all the time, at least til september it seems. While I'm working on the tekkaman blade resin kit project, I've also been working on my unicorn and sinanju head bases. I still have some painting to go, but I got some quick builds and sprays done at least.
The other project I started working on is my custom Burst attack effect part for my awesome ZOE jehuty Revoltech figure^^
I got the basic design done and a first green coat done. I still need to start the inner resin texturing on the inside to give the "particle charging" look, then a few more different coats to give a cool gradient effect.
And on another note, I just read the Reycal Oricalcum manga. Twas pretty cool. I ended up trying to hunt merchandise down for it. Sadly, there doesn't seem to be much at all for it. I did at least buy the revoltech of reycal. Its a pretty cool little figure and it really goes for the whole mecha musume vibe, which is cool because I recently watch anime series, Infinite Stratos and really enjoyed the designs alot.
Aside from that, I also picked up another Jehuty revoltech figure so I can do something I've been wanting to do since I saw this figure-Dual blades!



Really liking the metallic paint scheme on this figure.
Thats it for now; More progress later on in a few days.
I'm diggin the look here.
Labels:
burst effect part,
Gunpla WIP,
Jehuty,
Mech,
mecha,
model,
revoltech,
reycal oricalcum,
ZOE
Saturday, September 5, 2009
Spet. 05, 2009 - Zone of the Enders Resin Kits-WANTS @_@****
Posted by
Projecteae
at
10:28 PM
Today, We're looking at the very rare and obscure model related merchandise of Zone of the Enders(aka ZOE). As of current,there is no official kits released via konami nor any reports of a ZOE3 game yet(c'mon,a ps3 version would rock sooo much.)All these model kits are considered garage kits and are made of resin.The nice part is that these are not standalone fixed posed models.they do have joints and are able to be placed in various poses,BUT I wouldn't put these in the same category as a plasmo,gunpla,or action figures or anything.Thats a downside,but with years of advancing toy technology at our disposal,thats only a speedbump.Since like most resin kits,these come in seperated unpainted parts and they're supposed to be jointed,it allows an opportunity to mod.With a dremel with a round "dentist bur" tip,some revoltech joints,and some figma joints, a modeler could probably create the closest thing to a plasmo model a ZOE fan could ever want.With that being said, these kits are a pain in the ass to find. Ebay's your best bet,but beware of recasters,or at least bad recasted resin as uncompatible joints,horrible seams,etc. could occur.whew,now with the long freakin intro outta the way,lets take a long look and admire some of the great resin kits out there.Enjoy.
Imagine the pain of painting all those details,labor of love only?
First up is one of the premiere mech of ZOE, Jehuty.
Even though it only has a few joints,its able to recreate many poses from the game.
The sculpted detail is really amazing.Lots of swivel doll joints on the arms.
Nova burst attack or attempted guren lagann pose?
Here's another kit of jehuty.It looks to be Jehuty Ver2.This Jehuty was scratchbuilt using resin,pla plate(or styrene).
This Version comes with the bits from Jehuty's many special weapons in the game.
Bring on parts for the VECTOR CANNON!!
AWWW REsonance,its Anubis!
Jointed,has screws,details out the ying yang, and has a cool vinyl copper bendable spine/tail.awesome.
Looking at this anubis,I would've guessed to be a action figure or a regular plasmo.
Did a really great job with the sculpt.
Painting would be absolute tortue.
As you can see, Anubis come with double(maybe even triple if possible??) joints in the upper arm/shoulders to allow awesome poses like this.Not alot of gunplas can pull off a crossed arms over the chest maneuver.
I wonder how sharp some of these parts are?
There might not be too much of a need to mod or add figma/revoltech joints really to this kits.Its pretty badass in its own right.
jointed elbow and it can rotate its arm??IS this a basic jointed resin kit or is it meant to be plasmo worthy???
Can't have Anubis without his tradmark staff/spear.Take that, ROTF voyager class-The Fallen!!
Strong as hell copper vinyl tail piece.
And the best for last feature of Orbital frame,Anubis-his zero-shifting enabled variable binders.
The resin kit does come with the clear parts to simulate the floating binders.
God, don't you just want it????
Next,is Version 2 Anubis found after a big battle toward the end of the game. Couldn't find anymore picture for this guy.
And last, for the ZOE anime fans-Orbital frame,Idolo from the OVA,ZOE:Idolo.
Imagine the pain of painting all those details,labor of love only?
First up is one of the premiere mech of ZOE, Jehuty.
Even though it only has a few joints,its able to recreate many poses from the game.
The sculpted detail is really amazing.Lots of swivel doll joints on the arms.
Nova burst attack or attempted guren lagann pose?
Here's another kit of jehuty.It looks to be Jehuty Ver2.This Jehuty was scratchbuilt using resin,pla plate(or styrene).
This Version comes with the bits from Jehuty's many special weapons in the game.
Bring on parts for the VECTOR CANNON!!
AWWW REsonance,its Anubis!
Jointed,has screws,details out the ying yang, and has a cool vinyl copper bendable spine/tail.awesome.
Looking at this anubis,I would've guessed to be a action figure or a regular plasmo.
Did a really great job with the sculpt.
Painting would be absolute tortue.
As you can see, Anubis come with double(maybe even triple if possible??) joints in the upper arm/shoulders to allow awesome poses like this.Not alot of gunplas can pull off a crossed arms over the chest maneuver.
I wonder how sharp some of these parts are?
There might not be too much of a need to mod or add figma/revoltech joints really to this kits.Its pretty badass in its own right.
jointed elbow and it can rotate its arm??IS this a basic jointed resin kit or is it meant to be plasmo worthy???
Can't have Anubis without his tradmark staff/spear.Take that, ROTF voyager class-The Fallen!!
Strong as hell copper vinyl tail piece.
And the best for last feature of Orbital frame,Anubis-his zero-shifting enabled variable binders.
The resin kit does come with the clear parts to simulate the floating binders.
God, don't you just want it????
Next,is Version 2 Anubis found after a big battle toward the end of the game. Couldn't find anymore picture for this guy.
And recently sseen on Ebay, Naked Jehuty.This is what happens after the final battle.
And last, for the ZOE anime fans-Orbital frame,Idolo from the OVA,ZOE:Idolo. That ends this post for Zone of the enders-resin kits. I did this posting because I'm almost finished with my Kotobukiya,Linebarrel model kit(same mech designer from ZOE) and I still want the vardant, which shares similar designs and also has variable floating binder wings.Anyways,thats it for now,I gots a fansubing deadline to meet.Later people.
Labels:
Anubis,
boredom,
Garage kits,
Idolo,
Jehuty,
Mech,
Rants,
Resin,
ZOE,
Zone of the Enders
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